Goblet of Mercy has multiple endings and achievements, but getting the one you want can be tricky because the goblet results are randomized. Your dialogue choices also affect the route, so picking the correct goblet alone may not be enough.
This Goblet of Mercy walkthrough covers the dialogue choices for each route, including the different Courtier endings. Save your game before choosing a goblet, so you can retry if you get the wrong outcome. You can also unlock the I see Nell Marks? achievement by playing through the game at least twice.
Goblet of Mercy: Important Tips
- Save before every goblet choice. The LEFT, CENTER, and RIGHT goblets can produce different results across playthroughs.
- Follow the dialogue choices carefully. Some endings depend on earlier conversations with Mara and Judy.
- Start a New Game for each route. This helps you follow the required dialogue options without mixing choices from another ending.
- Play at least twice. You can only unlock the I see Nell Marks? achievement during your second playthrough.
How to Unlock All Goblet of Mercy Achievements
1. I see Nell Marks?
You don’t have to choose a special dialogue route for this achievement. Play through the game once, then start your second playthrough. The achievement will unlock as you play the game for the second time.
2. Goblet
For this route, follow the dialogue choices below and select the LEFT goblet when Mara asks you to choose.
Start a New Game.
Select these dialogue options in order:
- Not Really
- You’re a good friend.
- Why am I a prisoner? Did I do something wrong?
- I am hungry.
- I know you didn’t mean to.
- Will I ever see the sun again?
- Aren’t you human?
- I wasn’t expecting vampires.
- I think you’ve got the wrong person.
- Yup. I like to make people laugh.
- Are you going to kill me?
- Yes.
- The one on the left.
3. Death
Start another New Game and follow this route. This time, choose the CENTER goblet.
- Not Really
- You’re a good friend.
- Why am I a prisoner? Did I do something wrong?
- I am hungry.
- I know you didn’t mean to.
- Will I ever see the sun again?
- Aren’t you human?
- I wasn’t expecting vampires.
- I think you’ve got the wrong person.
- Yup. I like to make people laugh.
- Did you use magic?
- Yes.
- The one in the center.
- Why would you give me immortality?
- I don’t want to live forever.
- What’s that for?
- Approach the bars.
4. You’re a demon!
This achievement requires you to replay the game at least twice. Follow the dialogue choices below to reach the route that reveals Mara’s true nature.
Start a New Game and make these choices:
- I have no idea.
- Just my imagination.
- I’ll be lucky if I don’t lose it, but thanks.
- It’s a little unnerving.
- You didn’t actually ask me a question.
- What happens if I tell her?
- Are we the only ones here?
- You are a fishmonger.
- What about magical oaths?
- I heard someone talking about it.
- I don’t belong to you.
- I’m not talented at anything.
- Move to the back of the cage.
- Avoid her eyes.
- Resist.
- Are you going to kill me?
- No.
- The one on the right.
- I wasn’t a moment ago.
- You know you’re kind of a fraud.
- What’s that for?
5. Trust In Me
For this route, choose the CENTER goblet and follow the dialogue options below.
Start a New Game.
- Sure
- Definitely glowing
- Is something wrong, Judy?
- Is that your goal? To frighten me?
- Say Nothing
- So are you going to help me?
- What do the glowing marks mean?
- You’re a demon.
- But you could have picked anybody, right?
- What do you want from me?
- Well, I wouldn’t say talented, but…
- Why are you doing all this?
- Are you taunting me?
- Choose the goblet in the CENTER.
- Everyone is afraid to die.
- I don’t want to live forever.
- Are you afraid of Death?
- Does all this power satisfy you?
6. Courtier
The Courtier route uses a different dialogue sequence and requires the LEFT goblet.
Start a New Game.
- Sure
- Definitely glowing
- Is something wrong, Judy?
- Is that your goal? To frighten me?
- Say Nothing
- What’s with the glowing marks?
- What does she respect?
- You’re a demon.
- But you could have picked anybody, right?
- What do you want from me?
- Well, I wouldn’t say talented, but…
- Why are you doing all this?
- Are you taunting me?
- Choose the goblet on the LEFT.
- It wasn’t a moment ago.
- I don’t want to live forever.
- Are you afraid of Death?
- Does all this power satisfy you?
7. Courtier Ending Variation II
Ending variation: Y-yes!
For this variation, use the following dialogue choices and select the LEFT goblet.
Start a New Game.
- I have no idea.
- Definitely Glowing
- I’ll be lucky if I don’t lose it, but thanks.
- It’s a little unnerving.
- You didn’t actually ask me a question.
- What happens if I tell her?
- Are we the only ones here?
- You are a fishmonger.
- What about magical oaths?
- I heard someone talking about it.
- I don’t belong to you.
- I’m not talented at anything.
- Move to the back of the cage.
- Avoid her eyes.
- Resist.
- Are you going to kill me?
- No.
- The one on the left.
- It was a moment ago.
- Please, I don’t want to die.
- What’s that for?
- You are a monster.
8. Courtier Ending Variation I
Ending variation: Never!
Start a New Game.
Select:
- I have no idea.
- Just my imagination.
- I’ll be lucky if I don’t lose it, but thanks.
- It’s a little unnerving.
- You didn’t actually ask me a question.
- What happens if I tell her?
- Are we the only ones here?
- You are a fishmonger.
- What about magical oaths?
- I am just guessing. I have no idea.
- I don’t belong to you.
- I’m not talented at anything.
- Move to the back of the cage.
- Avoid her eyes.
- Resist.
- Are you going to kill me?
- No.
- The one on the left.
- It wasn’t a moment ago.
- You know, you’re kind of a fraud.
- Did you make the world so you can hide?
What to Do If You Get the Wrong Ending
If a goblet gives you an unexpected outcome, don’t think that you selected the wrong options. The game randomizes goblet results, so the same choice may lead to a different result on another run.
That’s why I recommend you save before every goblet selection and keep separate saves when possible. If an ending doesn’t trigger, replay the route and check your earlier dialogue choices before changing the goblet selection.



