It’s Fine has lots of achievements and hidden secrets that you can easily miss while playing. You can unlock some of them naturally, but others need specific upgrades, items, or actions that the game doesn’t explain very well.
This guide covers all the It’s Fine achievements, secret unlocks, and how to reach the Secret Barn Ending.
It’s Fine Achievements
You can unlock most of the trophies naturally as you play through the game. These need a small work to unlock.
Back to work!
Have 10 idle Minibots at the Robotics Bay, then purchase the Enforcer Megabot.
The Enforcer will target the idle Minibots, so the achievement will unlock shortly after you buy it.
Bombardilo
For this one, you need to set up the Minibots and Peanut so their abilities can trigger the phones.
- Don’t take the Botfarm speed or Virality prestige nodes.
- Get the Laser Rifles prestige node for the Minibots.
- Get the Lightning Strike prestige node for Peanut.
- Assign as many Minibots as possible to the Botfarm.
- Wait for lightning to strike.
When the lightning triggers the phones, the achievement will unlock.
Cat > Dog
Buy Jinx & Shiro from the Company Credit Card panel.
Gardeneer
Take the Straw Hat prestige node.
Then let the Gardener bot handle a complete growth cycle on one of your Garden plots.
Legend Has It
Get the Print Mastery prestige nodes and build up your Luck.
Keep using the 3D Printer until you roll a Legendary artifact.
Lost in Translation
Build up your Luck and take all of the Localization station prestige nodes.
Complete as many localization demands as you can. You need to get a rare Timeline Bonus, shown with a purple outline.
Oppenmeower
Build up your Crunch levels and go for a deep run.
This will be easy after around Timeline 3, so you may want to wait until then.
Real Civil
Max the localizers qty prestige node.
Then complete demands for all 5 aliens in a single run.
Real Time Marketing
You need a large amount of Line of Code, which is the floppy disk currency.
A deep run near or after beating the game should give you enough for this achievement.
The Clickers Clique
Get 4 Auto-Cursors from the prestige tree.
After that, you can unlock the achievement in either of these ways:
- Purchase the Betty Megabot.
- Find and equip the Cookie unique artifact from the 3D Printer.
Toxic Positivity
Raise your Toxicity to level 5.
This usually takes around 4–5 timeline jumps. It is much easier to do after beating the base game.
It’s Fine Secret Achievements
Find the Secret Playtester
Watch the end credits.
The names of the playtesters are shown during the credits. At some point, you will see one named SECRET PLAYTESTER.

Click it to unlock the secret.
Find the Key to the Basement!
Look at the bottom-left corner of the room. There is a key hanging on the wall.
First, purchase Jinx. Hold your cursor still near Jinx, and she will lock onto it before jumping toward the cursor.
Place your cursor between Jinx and the key. When Jinx touches the key, she will grab it.

Click the key afterward to see the basement.
Think Outside the Garden
Use the funnel in the Garden to water every plant in the room.

This also includes the Cactus and Succulents room upgrades.
It Thrives in Stormy Weather
First, unlock the 3rd Garden challenge. This gives plants access to the Giga-Growth phase.
You also need Peanut’s Lightning Strike and the Lightning Rod room upgrade. This allows lightning to hit the Garden.
Grow a plant fully, but don’t harvest it.
Wait for lightning to hit the fully grown plant. It will enter a larger growth state and unlock the secret.
Trap a Pet Fly
Unlock the 1st Garden challenge, then go to sleep.
After you wake up, look underneath the computer. An empty jar will have appeared there.

Drag the jar onto one of the Garden plots. You will catch a firefly and unlock the secret.
Win a Game of Simon
Look at the three lightbulbs to the left of the Botfarm.
One of them will occasionally blink. Click it when it does to start a small Simon minigame.

Complete it to unlock the secret.
Get Really Lucky
Build up at least 12 Luck on the 3D Printer.
Then keep rolling artifacts until you find the Uber-Legendary Mirror of Ardnalak.

Print it to unlock the secret.
Joe’s Important Note
Zoom in as far as possible.
A small note will appear on the fridge. Click it to reveal Joe’s message. The note tells you to check the 3rd CD from the top.
Go to the stack of CDs on the right side of the room and click the third CD from the top.

It’s Falling the Wrong Way
Press ESC to open the pause menu.
You will see several Joes falling from the top of the screen. Stay in the menu for a while.
Eventually, a horizontally flipped Joe will appear at the bottom and fly upward.
Click that Joe to unlock the secret.
Cheat to Activate Godmode Joe
During gameplay, type: iddqd
You don’t have to enter it into a menu. Type it on the keyboard while playing to unlock the secret.
The Backrooms / Noclip out of Reality
Have 1 or fewer servers installed in the Cloud Servers rack.
Then click the Fusebox on the left side.

A wall inside the rack will be revealed. Click the spot indicated by the arrow on the wall to unlock the secret.
Hidden Platformer Stage
Go to the Main Menu and hold D.
A figure will drop from the top of the screen, and platforms will appear.
Use WASD + Space to move across the platforms and collect the star.

Feed it and Evolve It
First, unlock the Megabots panel from the 3D Printer, then go to sleep.
After waking up, look near the Robotics Bay. A small box will appear, costing Enriched Purranium and Scrap.
Pay the cost to unlock a Megabot that rolls around the room and occasionally uses its vacuum to collect dust.

Once it has collected 10 dust, it will stop moving.
Click Dustin while it is in this state to feed and evolve him. This unlocks the secret.
Look to the Stars
Open the prestige Dreamtree.

On the right side of the Cloud Servers rack, a picture shows an order for the stars.
Use that picture as the pattern. Click and toggle the stars in the Dreamtree in the same order.

How to Unlock the Secret Barn Ending
The secret Barn ending requires the Trap a Pet Fly secret first.
You also need to finish the game.
After beating the game, return to the room and continue playing. Perform a timeline jump to start a fresh run.
You should now see the jar containing the fly below the computer, and this time you can drag it around.
There are several chicken silhouettes hidden in the dark background of the room. Drag the jar over each chicken to light them up and free them.
Free all of the chickens.

A new yellow portal will then appear in the timelines scene. Perform another timeline jump and enter the yellow portal.
This will unlock the secret Barn ending.


