Gone Exploring Achievement Guide

Gone Exploring Achievement Guide & Walkthrough

Gone Exploring has a few achievements that you can definitely miss in your normal gameplay. Some collectibles also need to be moved to specific locations before you escape. Since the exit code changes every playthrough, you can’t use the same code twice.

This Gone Exploring walkthrough follows the fastest route while giving you hints about every achievement, collectible, and important item that you can get in your gameplay.

Know These Things Before Starting Your Game

Keep these tips in mind before exploring the station:

  • The 4-digit exit code is randomized in every playthrough.
  • Carrying too many items can slow your movement.
  • Click an item in your inventory to drop it.
  • Drop all 8 balls in the Small Hub Area. You’ll need them later for The Entertainer achievement.
  • Drop all 8 mugs in the Kitchen for Nicest Person in the World.
  • Carry both keycards whenever possible. They slow you down a little, but they save a lot of backtracking.
  • Interact with locked keypads and use the correct keycard to open doors.

Gone Exploring All Achievements & How To Unlock Them

Data Office

Start by searching the Data Office carefully.

Read the note to find the 4-digit exit station code. Write it down because you’ll need it at the very end.

Next, look at the PC desk. You’ll find three cans there. Pick them up and place the correct can into the drink box on the nearby shelf.

Achievement: The Energizer
The Energizer

Objective: Find the source of unlimited energy.

You’ll also find:

  • 1 Ball on the PC desks.
  • 1 Mug on the PC desks.

Small Hub Area

This room becomes your main storage area.

Every time you find a ball, bring it back here and drop it. By the end of the game, all 8 balls should be in this room.

Achievement: The Entertainer
The Entertainer

Collect and place all 8 balls here to unlock:

The Entertainer8 balls! Impressive

Crew Room

Many important achievements are hidden inside this room.

Interact with the camera on the left shelf.

Achievement: Selfie Star
Selfie Star

Selfie StarStruck a pose for the camera

Next, click the traffic cone.

Achievement: The Wizard
The Wizard

The WizardAnd got the wizard hat

Now click the cap sitting on top of the chair.

Achievement: The Mystery Solver
The Mystery Solver

The Mystery SolverDipper Pines was here

You’ll also find:

  • 1 Ball
  • 2 Mugs
  • 1 Keycard on top of a cabinet

Systems Room

⚠️ Be careful here. A woman patrols this room, and getting caught can cause problems.

Pick up:

  • 1 Ball on the right desk.
  • Lever on the right desk.

Keep the lever with you. You’ll need it for the ending.

Staff Only (Big Hub Area)

After entering this section, collect everything before moving on.

You’ll find:

  • 1 Ball on the left bench near the entrance.
  • 2 Mugs on the table and seating area near the kitchen.
  • 1 Keycard on the table.

Kitchen

Bring every mug you’ve collected to the kitchen.

You need to place all 8 mugs here.

Achievement: Nicest Person in the World
Nicest Person in the World

After placing all eight mugs, you’ll unlock:

Nicest Person in the WorldHere is some cake

Gone Exploring Achievement

Gift Shop

Walk over to the open-mouth shark and interact with it.

Achievement: Business Shark
Business Shark

Business SharkFound the financial side of ocean research

Chem Lab

Click the middle desk.

Achievement: The Chemist
The Chemist

The ChemistThe centrifuge has been centrifuged

Also collect:

  • 1 Ball from the right desk.

Workshop

There are several important items here.

Interact with the measuring tape on the left desk.

Achievement: The Engineer
The Engineer

The EngineerMeasure twice, cut once

Next, interact with the projector on the right shelf.

Achievement: The Historian
The Historian

The HistorianUncovered the station’s past

Collect the following items:

  • 1 Ball on the left desk.
  • 1 Mug on the middle desk.
  • Propeller Blade on the right desk.
  • Fin on the right desk.

Keep the Propeller Blade and Fin. You’ll use both in the Energy Lab.

Energy Lab

Bring the Propeller Blade and Fin from the Workshop.

Attach both parts to the rocket.

Achievement: The Rocket Scientist
The Rocket Scientist

After installing both pieces, you’ll unlock:

The Rocket ScientistHow much astrophage need, question

Also collect:

  • 1 Mug
  • 1 Ball

Both are on the desks to the right.

Dive Lock

Before leaving, grab:

  • 1 Mug
  • 1 Ball

Both are on the desk.

Dive Lock Side Room (Ending)

Only enter this room after you’ve finished every achievement and collectible.

  1. Bring the Lever from the Systems Room.
  2. Attach it to the mechanism marked PULL DOWN.
  3. Enter the 4-digit exit station code you found in the Data Office.
  4. Pull the lever.
Achievement: Free Octopus
Free Octopus

Escaping the station will unlock:

Free OctopusShe made it

The Dive Lock Side Room is the final area. Once you use the lever and enter the exit code, the run will end here.

Gone Exploring

Before escaping, double-check that you have:

  • Placed all 8 balls in the Small Hub Area.
  • Delivered all 8 mugs to the Kitchen.
  • Attached the Propeller Blade and Fin to the rocket.
  • Earned every interaction-based achievement.
  • Written down the correct exit code from the Data Office.

Achievement Checklist

AchievementRequirement
The EnergizerPut the correct can into the drink box.
The EntertainerPlace all 8 balls in the Small Hub Area.
Selfie StarInteract with the camera in the Crew Room.
The WizardClick the traffic cone in the Crew Room.
The Mystery SolverClick the cap on top of the chair in the Crew Room.
Nicest Person in the WorldPlace all 8 mugs in the Kitchen.
Business SharkInteract with the shark in the Gift Shop.
The ChemistClick the middle desk in the Chem Lab.
The EngineerInteract with the measuring tape in the Workshop.
The HistorianInteract with the projector in the Workshop.
The Rocket ScientistAttach the Propeller Blade and Fin to the rocket in the Energy Lab.
Free OctopusEscape using the lever and the randomized exit code.

Several achievements are easy to overlook because they only require clicking an object.

Before leaving each room, make sure you’ve interacted with:

  • Camera (Crew Room)
  • Traffic Cone (Crew Room)
  • Cap on the Chair (Crew Room)
  • Shark Display (Gift Shop)
  • Centrifuge Desk (Chem Lab)
  • Measuring Tape (Workshop)
  • Projector (Workshop)

These interactions take only a few seconds but count toward 100% completion in Gone Exploring.

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